Game Player Statistics According To Age of Gamers
- Author Vanessa Jean
- Published January 18, 2012
- Word count 417
Nowadays, video games are widespread and extensively enjoyed on a wide range of platforms by different audiences. From kids, to teens, to adults, all of them are now get used of playing video or computer games. Based from the 2011 ESA’s gamer stats, around 72% of the American households are playing video and computer games.
The gamer statistics is a useful productivity tool to break down and categorize the gamers. In this case, the statistics is based from the age of players. The study of ESA also shows some other interesting facts with regards to the gamers these days and also about the games that are played which includes:
• The average player is within the age of 37 and has been engaged in playing computer games for twelve years. Around 82% of players of players are at the age of 18 or above.
• Based from ESA’s gamer stats, about 42% of all gamers are females and females above 18 years old are on of the highest growing demographics in the gaming industry.
• These days, adult females comprise a larger portion of the population of gamers, which is 37%, as compared to 13% of male gamers who are 17 years old or even younger.
• Around 29% of the gamers are above 50 years old, which have increased from 9% in 1999. This number of players at this age will definitely increase within the coming years as senior centers and nursing homes now include video or computer games in their activities.
• About 65% of players are playing games with the other players in person.
• Approximately 55% of the players are playing games using their phones or other handheld gadgets.
• Most of the time, a proportion of 91% shows that parents are there at the certain time when the games are rented or bought. About 98% of the parents have confidence that the statistical survey of the Entertainment Software Rating Board is accurate and a useful productivity tool. About 75% of all the parents think that parental controls which are available in the latest video game consoles can be helpful.
• Also, parents observe many advantages of the entertainment software. The ESA’s gamer stats show that around 68% of all the parents think that playing games can provide education or mental simulation, 57% think that games can promote the whole family to gather and spend time with each other, and about 54% think that playing video games could help their kids to make a connection with friends. So as a useful productivity tool, the player statistics has shown you the 2011 data about the number of gamers at different age groups.
Author is an established writer and expert in the computer and gaming niche, currently writing on topics like gamer stats and productivity tool. Visit to read more information.
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